Stereo-GS: Online 3D Gaussian Splatting Mapping Using Stereo Depth Estimationopen access
- Authors
- Park, Junkyu; Lee, Byeonggwon; Lee, Sanggi; Song, Soohwan
- Issue Date
- Nov-2025
- Publisher
- MDPI
- Keywords
- 3D Gaussian Splatting; SLAM; stereo depth estimation; online mapping; neural rendering
- Citation
- Electronics, v.14, no.22, pp 1 - 14
- Pages
- 14
- Indexed
- SCIE
SCOPUS
- Journal Title
- Electronics
- Volume
- 14
- Number
- 22
- Start Page
- 1
- End Page
- 14
- URI
- https://scholarworks.dongguk.edu/handle/sw.dongguk/62279
- DOI
- 10.3390/electronics14224436
- ISSN
- 2079-9292
2079-9292
- Abstract
- We present Stereo-GS, a real-time system for online 3D Gaussian Splatting (3DGS) that reconstructs photorealistic 3D scenes from streaming stereo pairs. Unlike prior offline 3DGS methods that require dense multi-view input or precomputed depth, Stereo-GS estimates metrically accurate depth maps directly from rectified stereo geometry, enabling progressive, globally consistent reconstruction. The frontend combines a stereo implementation of DROID-SLAM for robust tracking and keyframe selection with FoundationStereo, a generalizable stereo network that needs no scene-specific fine-tuning. A two-stage filtering pipeline improves depth reliability by removing outliers using a variance-based refinement filter followed by a multi-view consistency check. In the backend, we selectively initialize new Gaussians in under-represented regions flagged by low PSNR during rendering and continuously optimize them via differentiable rendering. To maintain global coherence with minimal overhead, we apply a lightweight rigid alignment after periodic bundle adjustment. On EuRoC and TartanAir, Stereo-GS attains state-of-the-art performance, improving average PSNR by 0.22 dB and 2.45 dB over the best baseline, respectively. Together with superior visual quality, these results show that Stereo-GS delivers high-fidelity, geometrically accurate 3D reconstructions suitable for real-time robotics, navigation, and immersive AR/VR applications.
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