A Study on the Characterization of Otome Gamesopen accessA Study on the Characterization of Otome Games
- Other Titles
- A Study on the Characterization of Otome Games
- Authors
- XiaoHan Zhang; Xinyi Shan; 정진헌
- Issue Date
- Sep-2024
- Publisher
- 국제문화기술진흥원
- Keywords
- Otome Games; Dating Simulation; Interactive Narrative; Immersion
- Citation
- The International Journal of Advanced Culture Technology, v.12, no.3, pp 284 - 289
- Pages
- 6
- Indexed
- KCI
- Journal Title
- The International Journal of Advanced Culture Technology
- Volume
- 12
- Number
- 3
- Start Page
- 284
- End Page
- 289
- URI
- https://scholarworks.dongguk.edu/handle/sw.dongguk/26499
- DOI
- 10.17703/IJACT.2024.12.3.284
- ISSN
- 2288-7202
2288-7318
- Abstract
- In recent years, Otome Games, as a popular game genre, have a considerable number of players in the game market and gained high profits. This paper explores the characteristics and influence of Otome Games by analyzing the audience group characteristics, narrative structure, audiovisual design, and other aspects of Otome Games. The study shows that Otome Games attract young women through immersive relationship experiences and diversified plot directions, but there is a trend of templatization in audiovisual design. Nevertheless, the genre's emphasis on high realism and sophisticated simulation systems continues to deliver a compelling immersive experience, making these games an integral part of players' lives.
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Collections - Graduate School of Digital Image & Contents > Department of Multimedia > 1. Journal Articles

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