Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

A Comparative Study on the Game Experience of VR Horror Games and Side Scrolling Horror Gamesopen accessA Comparative Study on the Game Experience of VR Horror Games and Side Scrolling Horror Games

Other Titles
A Comparative Study on the Game Experience of VR Horror Games and Side Scrolling Horror Games
Authors
Qi Yi정진헌
Issue Date
Jun-2023
Publisher
국제문화기술진흥원
Keywords
Side- Scroll game; VR game; Horror; The Fourth Wall; Game Experience; Distance
Citation
The International Journal of Advanced Culture Technology, v.11, no.2, pp 415 - 420
Pages
6
Indexed
KCI
Journal Title
The International Journal of Advanced Culture Technology
Volume
11
Number
2
Start Page
415
End Page
420
URI
https://scholarworks.dongguk.edu/handle/sw.dongguk/20158
DOI
10.17703/IJACT.2023.11.2.415
ISSN
2288-7202
2288-7318
Abstract
Since 2017, the application of VR technology in the game field has become more and more extensive, and more and more scholars have conducted research on VR games, especially VR horror games. This article will conduct research on VR horror games and scrolling scroll games through comparative analysis, and believes that VR horror games are much stronger than side scrolling scrolling games in terms of immersion. However, due to its unique flat third-person perspective, completely different operation methods and the existence of ‘the fourth wall in side-scrolling horror games, Players can clearly realize that they are in an absolutely safe environment, and that they are just manipulators of game characters, not experiencers of terrorist events, so players will not receive excessive fright. Therefore, this article believes that the number of players who like side-scrolling horror games with certain horror elements is greater than the number of players who like pure VR horror games.Many traditional games in this paper have their own advantages in many aspects. For example, many traditional games such as horizontal games also have good development prospects in the future. We should promote the research on games in the academic community from multiple angles, not limited to popular VR games.
Files in This Item
There are no files associated with this item.
Appears in
Collections
Graduate School of Digital Image & Contents > Department of Multimedia > 1. Journal Articles

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Related Researcher

Researcher Chung, Jean Hun photo

Chung, Jean Hun
Graduate School of Digital Image & Contents (Department of Multimedia)
Read more

Altmetrics

Total Views & Downloads

BROWSE