Research on the Production Method of Three-Dimensional Image Scanimationopen accessResearch on the Production Method of Three-Dimensional Image Scanimation
- Other Titles
- Research on the Production Method of Three-Dimensional Image Scanimation
- Authors
- 선심이; 정진헌
- Issue Date
- Dec-2016
- Publisher
- 한국디지털정책학회
- Keywords
- Scanimation; Three-dimensional animation; Optical illusion; Quantity of image frames; Scanline; 스케니메이션; 3D 입체 애니메이션; 착시 효과; 이미지 프레임 수; 스트라이프 레이어
- Citation
- 디지털융복합연구, v.14, no.12, pp 209 - 215
- Pages
- 7
- Indexed
- KCI
- Journal Title
- 디지털융복합연구
- Volume
- 14
- Number
- 12
- Start Page
- 209
- End Page
- 215
- URI
- https://scholarworks.dongguk.edu/handle/sw.dongguk/19587
- DOI
- 10.14400/JDC.2016.14.12.209
- ISSN
- 2713-6434
2713-6442
- Abstract
- The quantity of image frames, the widths of transparent slits, and the black bars on the scanline are the three basic elements of scanimation. Besides, the size of scanimation, the color and contrast of scanimation, and the brightness of scanline, etc, can also influence the optical illusion of scanimation. Based on the recent principle of production of 2D scanimation, and through asking questions, and making corresponding experiment, this research finally gets to the conclusion. Based on the principle of production of 3D scanimation, and through various basic testing, this paper aims to verify how to bring out the best visual effects (optical illusion) of animated illusion scanimation in publications by using the 3D animation in the publications. And the future goal is to study and flexibly use Z-axis space in the scanimation.
- Files in This Item
- There are no files associated with this item.
- Appears in
Collections - Graduate School of Digital Image & Contents > Department of Multimedia > 1. Journal Articles

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.