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A Usability Study on Game Development using University CurriculumA Usability Study on Game Development using University Curriculum

Other Titles
A Usability Study on Game Development using University Curriculum
Authors
안덕기정진헌
Issue Date
Jul-2019
Publisher
한국디지털정책학회
Keywords
게임개발; 대학과정 커리큘럼; 단계별 제작 가인드라인; 잠재적 참여자; 사용성 평가; Game Development; University Curriculum; Productional Guideline; Potential Participants; Usability Survey
Citation
디지털융복합연구, v.17, no.7, pp 331 - 339
Pages
9
Indexed
KCI
Journal Title
디지털융복합연구
Volume
17
Number
7
Start Page
331
End Page
339
URI
https://scholarworks.dongguk.edu/handle/sw.dongguk/16828
DOI
10.14400/JDC.2019.17.7.331
ISSN
2713-6434
2713-6442
Abstract
This study is analytical prototype and usability studies centering on game development for game major in university curriculum by the collaboration of professor and students. The study set up the assumption of successful game development throughout the school curriculum initialized by fifteen weeks of time period. In the previous study, we defined the responsibility of positional personnel, and possibilities of current game majored school from both USA and Korea. The study aimed to analyze the productional guideline for the game development courses by conducting a usability survey from the groups of potential participants.
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