A Usability Study on Game Development using University CurriculumA Usability Study on Game Development using University Curriculum
- Other Titles
- A Usability Study on Game Development using University Curriculum
- Authors
- 안덕기; 정진헌
- Issue Date
- Jul-2019
- Publisher
- 한국디지털정책학회
- Keywords
- 게임개발; 대학과정 커리큘럼; 단계별 제작 가인드라인; 잠재적 참여자; 사용성 평가; Game Development; University Curriculum; Productional Guideline; Potential Participants; Usability Survey
- Citation
- 디지털융복합연구, v.17, no.7, pp 331 - 339
- Pages
- 9
- Indexed
- KCI
- Journal Title
- 디지털융복합연구
- Volume
- 17
- Number
- 7
- Start Page
- 331
- End Page
- 339
- URI
- https://scholarworks.dongguk.edu/handle/sw.dongguk/16828
- DOI
- 10.14400/JDC.2019.17.7.331
- ISSN
- 2713-6434
2713-6442
- Abstract
- This study is analytical prototype and usability studies centering on game development for game major in university curriculum by the collaboration of professor and students. The study set up the assumption of successful game development throughout the school curriculum initialized by fifteen weeks of time period. In the previous study, we defined the responsibility of positional personnel, and possibilities of current game majored school from both USA and Korea. The study aimed to analyze the productional guideline for the game development courses by conducting a usability survey from the groups of potential participants.
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Collections - Graduate School of Digital Image & Contents > Department of Multimedia > 1. Journal Articles

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