Development and Evaluation of an Immersive Metaverse-Based Meditation System for Psychological Well-Being Using LLM-Driven Scenario Generationopen access
- Authors
- Yu, Aihe; Lee, Gyuhyuk; Liu, Yu; Zhang, Mingfeng; Jung, Seunga; Park, Jisun; Rhee, Jongtae; Cho, Kyungeun
- Issue Date
- Sep-2025
- Publisher
- MDPI
- Keywords
- mindfulness meditation; metaverse; digital mindfulness intervention; mental health technology; AI in healthcare
- Citation
- Systems, v.13, no.9, pp 1 - 48
- Pages
- 48
- Indexed
- SSCI
SCOPUS
- Journal Title
- Systems
- Volume
- 13
- Number
- 9
- Start Page
- 1
- End Page
- 48
- URI
- https://scholarworks.dongguk.edu/handle/sw.dongguk/61777
- DOI
- 10.3390/systems13090798
- ISSN
- 2079-8954
2079-8954
- Abstract
- The increasing prevalence of mental health disorders highlights the need for innovative and accessible interventions. Although existing digital meditation applications offer valuable basic guidance, they often lack interactivity, real-time personalized feedback, and dynamic simulation of real-life scenarios necessary for comprehensive experiential training applicable to daily stressors. To address these limitations, this study developed a novel immersive meditation system specifically designed for deployment within a metaverse environment. The system provides mindfulness practice through two distinct modules within the virtual world. The experience-based module delivers AI-driven social interactions within simulated everyday scenarios, with narrative content dynamically generated by large language models (LLMs), followed by guided inner reflection, thereby forming a scenario-experience-reflection cycle. The breathing-focused module provides real-time feedback through a breath-synchronization interface to enhance respiratory awareness. The feasibility and preliminary effects of this metaverse-based system were explored in a two-week, single-group, pre-test/post-test study involving 31 participants. The participants completed a battery of validated psychological questionnaires assessing psychological distress, mindfulness, acceptance, self-compassion, and self-esteem before and after engaging in the intervention. This study provides exploratory evidence supporting the feasibility and potential of immersive metaverse environments and LLM-based scenario generation for structured mental health interventions, providing initial insights into their psychological impact and user experience.
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Collections - College of Engineering > Department of Industrial and Systems Engineering > 1. Journal Articles

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