An Interactive System Using Gesture Recognition for Multimedia Performance멀티미디어 공연을 위한 동작 인식 시스템
- Other Titles
- 멀티미디어 공연을 위한 동작 인식 시스템
- Authors
- 이관규; 김준
- Issue Date
- Jan-2025
- Publisher
- 한국디지털콘텐츠학회
- Keywords
- Gesture Recognition; Machine Learning; Music; Visuals; Dance
- Citation
- 디지털콘텐츠학회논문지, v.26, no.1, pp 61 - 68
- Pages
- 8
- Indexed
- KCI
- Journal Title
- 디지털콘텐츠학회논문지
- Volume
- 26
- Number
- 1
- Start Page
- 61
- End Page
- 68
- URI
- https://scholarworks.dongguk.edu/handle/sw.dongguk/57743
- DOI
- 10.9728/dcs.2025.26.1.61
- ISSN
- 1598-2009
2287-738X
- Abstract
- This study focused on developing an interactive system that utilizes machine learning to classify gestures, thereby integrating them into multimedia performances incorporating music, visuals, and dance. The researchers used an iPhone and CoreML in conjunction with a dedicated app designed to classify gestures and communicated the detected gestures and their corresponding levels through a network. The transmitted data are then utilized to control the music and visuals displayed on a computer as part of the interactive multimedia performance. By employing this innovative approach, the study aims to streamline the production of immersive and engaging performances, ultimately enhancing the overall experience for both performers and the audience. This integration of technology and art has the potential to revolutionize the way interactive multimedia performances are created and experienced.
- Files in This Item
- There are no files associated with this item.
- Appears in
Collections - Graduate School of Digital Image & Contents > Department of Multimedia > 1. Journal Articles

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.