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A Study on the Scalability of Design Content Using Pixel Art
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | 강천천 | - |
| dc.contributor.author | 정진헌 | - |
| dc.date.accessioned | 2024-08-08T08:31:50Z | - |
| dc.date.available | 2024-08-08T08:31:50Z | - |
| dc.date.issued | 2023-11 | - |
| dc.identifier.issn | 2288-4920 | - |
| dc.identifier.issn | 2288-4939 | - |
| dc.identifier.uri | https://scholarworks.dongguk.edu/handle/sw.dongguk/20694 | - |
| dc.description.abstract | The pixel art style evolved from the shortcomings of computer image display technology has gradually transformed from a technical limitation into a widely recognized form of artistic expression since development in the early 20th century. This study analyzes the application and characteristics of the expandability of pixel art style design content in sub industries such as physical goods, environmental design, website design, digital art and illustration in the design field. It aims to explore the visual expression and sustainable development form of pixel art style under the development of new media technology that contradicts traditional technological concepts. The research results show that although the pixel art style generally pursues external visual features such as pixelated visual effects, sawtooth and matrix arrangements, its expansion in the art field shows a unique diversity of visual expressions. It has become an important means to convey nostalgic emotions and cultural values. Through this research, we hope to inspire more academic researchers and technology practitioners to explore the development potential of the pixel art style in emerging fields and promote its innovative application in design practice. | - |
| dc.format.extent | 6 | - |
| dc.language | 영어 | - |
| dc.language.iso | ENG | - |
| dc.publisher | 한국인터넷방송통신학회 | - |
| dc.title | A Study on the Scalability of Design Content Using Pixel Art | - |
| dc.title.alternative | A Study on the Scalability of Design Content Using Pixel Art | - |
| dc.type | Article | - |
| dc.publisher.location | 대한민국 | - |
| dc.identifier.doi | 10.7236/IJIBC.2023.15.4.160 | - |
| dc.identifier.bibliographicCitation | The International Journal of Internet, Broadcasting and Communication, v.15, no.4, pp 160 - 165 | - |
| dc.citation.title | The International Journal of Internet, Broadcasting and Communication | - |
| dc.citation.volume | 15 | - |
| dc.citation.number | 4 | - |
| dc.citation.startPage | 160 | - |
| dc.citation.endPage | 165 | - |
| dc.identifier.kciid | ART003020791 | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | kci | - |
| dc.subject.keywordAuthor | Pixel Art Style | - |
| dc.subject.keywordAuthor | Design Content Scalability | - |
| dc.subject.keywordAuthor | Visual Expression | - |
| dc.subject.keywordAuthor | Sub Style | - |
| dc.subject.keywordAuthor | Pixel Art Creation | - |
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