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The Influence of Modernism on Independent Games - From an Analysis of <The Binding of Isaac> -
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | 곽대위 | - |
| dc.contributor.author | 정진헌 | - |
| dc.date.accessioned | 2024-08-08T07:31:01Z | - |
| dc.date.available | 2024-08-08T07:31:01Z | - |
| dc.date.issued | 2017-06 | - |
| dc.identifier.issn | 2713-6434 | - |
| dc.identifier.issn | 2713-6442 | - |
| dc.identifier.uri | https://scholarworks.dongguk.edu/handle/sw.dongguk/19625 | - |
| dc.description.abstract | With improvements in science and technology, independent game which through individuals or small groups development mode has become one of new art creation. In these constantly emerging works, there are contents include trend of modernism thought. In this article, independent game <The Binding of Isaac> is used as an example, by analyzing that game’s script, art style and animation sequence, and comparing with westward modernism literature, modernism art and modernism movie’s characteristics and manifestation, we try to find how modernism thought influences the independent game design, and conclude modernism game’s characteristics. Through those deep influences, we prove that the progress of productivity can also stimulate mass culture to develop in a certain extent. | - |
| dc.format.extent | 6 | - |
| dc.language | 영어 | - |
| dc.language.iso | ENG | - |
| dc.publisher | 한국디지털정책학회 | - |
| dc.title | The Influence of Modernism on Independent Games - From an Analysis of <The Binding of Isaac> - | - |
| dc.title.alternative | The Influence of Modernism on Independent Games - From an Analysis of <The Binding of Isaac> - | - |
| dc.type | Article | - |
| dc.publisher.location | 대한민국 | - |
| dc.identifier.doi | 10.14400/JDC.2017.15.6.385 | - |
| dc.identifier.bibliographicCitation | 디지털융복합연구, v.15, no.6, pp 385 - 390 | - |
| dc.citation.title | 디지털융복합연구 | - |
| dc.citation.volume | 15 | - |
| dc.citation.number | 6 | - |
| dc.citation.startPage | 385 | - |
| dc.citation.endPage | 390 | - |
| dc.identifier.kciid | ART002232515 | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | kci | - |
| dc.subject.keywordAuthor | Modernism | - |
| dc.subject.keywordAuthor | Independent game | - |
| dc.subject.keywordAuthor | Game scenario | - |
| dc.subject.keywordAuthor | Game’s art style | - |
| dc.subject.keywordAuthor | Game’s animation sequence | - |
| dc.subject.keywordAuthor | Mass culture | - |
| dc.subject.keywordAuthor | 모더니즘 | - |
| dc.subject.keywordAuthor | 인디게임 | - |
| dc.subject.keywordAuthor | 게임 시나리오 | - |
| dc.subject.keywordAuthor | 디자인 스타일 | - |
| dc.subject.keywordAuthor | 게임 스테이지 | - |
| dc.subject.keywordAuthor | 대중문화 | - |
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