Blending Face Details: Synthesizing a Face Using Multiscale Face Models

Citations

WEB OF SCIENCE

4
Citations

SCOPUS

4

초록

Creating realistic 3D face models is a challenging problem in computer graphics because humans are so sensitive to facial abnormalities. The authors propose a method to synthesize a 3D face model using weighted blending of multiscale details from different face models.

키워드

blendshapescomputer graphicscontinuous displacement mapsface modelingmultilevel b-splinemultiscale face modelparameterization
제목
Blending Face Details: Synthesizing a Face Using Multiscale Face Models
저자
Yoon, Seung-HyunLewis, JohnRhee, Taehyun
DOI
10.1109/MCG.2017.4031069
발행일
2017-11
유형
Article
저널명
IEEE Computer Graphics and Applications
37
6
페이지
65 ~ 75