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A collaborative client participant fusion system for realistic remote conferences
- Song, Wei;
- Wen, Mingyun;
- Xi, Yulong;
- Phuong Minh Chu;
- Vu, Hoang;
- ... Cho, Kyungeun;
- 외 1명
WEB OF SCIENCE
3SCOPUS
3초록
Remote conferencing systems provide a shared environment where people in different locations can communicate and collaborate in real time. Currently, remote video conferencing systems present separate video images of the individual participants. To achieve a more realistic conference experience, we enhance video conferencing by integrating the remote images into a shared virtual environment. This paper proposes a collaborative client participant fusion system using a real-time foreground segmentation method. In each client system, the foreground pixels are extracted from the participant images using a feedback background modeling method. Because the segmentation results often contain noise and holes caused by adverse environmental lighting conditions and substandard camera resolution, a Markov Random Field model is applied in the morphological operations of dilation and erosion. This foreground segmentation refining process is implemented using graphics processing unit programming, to facilitate real-time image processing. Subsequently, segmented foreground pixels are transmitted to a server, which fuses the remote images of the participants into a shared virtual environment. The fused conference scene is represented by a realistic holographic projection.
키워드
- 제목
- A collaborative client participant fusion system for realistic remote conferences
- 저자
- Song, Wei; Wen, Mingyun; Xi, Yulong; Phuong Minh Chu; Vu, Hoang; Kayumiy, Shokh-Jakhon; Cho, Kyungeun
- 발행일
- 2016-07
- 유형
- Article
- 권
- 72
- 호
- 7
- 페이지
- 2720 ~ 2733
- 언어
- ENG
- 출판사
- SPRINGER
- 발행국가
- 네덜란드
- 분량
- 14 페이지
- ISSN
- E 1573-0484
P 0920-8542