게임캐릭터 및 객체 배치를 위한 AI기반 다중 에이전트 협업 시스템 연구

A Study on an AI-Based Multi-Agent Cooperative System for Game Character and Object Placement

초록

This study proposes a novel collaborative model based on Multi-Agent Reinforcement Learning (MARL) to address the automation of object and character placement, a critical challenge in game, animation, and VR/AR production. Conventional clustering or rule-based placement methods suffer from several limitations, including static layouts, heavy reliance on manual design work, and insufficient modeling of interactions among objects. In the proposed approach, each character and object is defined as an independent agent that autonomously adapts to environmental changes through reward-driven learning. This enables the dynamic generation of realistic spatial arrangements, thereby improving production efficiency and providing immersive spatial configurations that closely resemble real-world environments.

키워드

다중 에이전트 강화학습캐릭터 및 객체 배치동적 공간 구성Multi-Agent Reinforcement LearningCharacter and Object PlacementDynamic Spatial Arrangement
제목
게임캐릭터 및 객체 배치를 위한 AI기반 다중 에이전트 협업 시스템 연구
제목 (타언어)
A Study on an AI-Based Multi-Agent Cooperative System for Game Character and Object Placement
저자
이영숙김형균
DOI
10.7583/JKGS.2025.25.6.155
발행일
2025-12
유형
Y
저널명
한국게임학회 논문지
25
6
페이지
155 ~ 164