Research on the Visual Elements of VR game <The Elder Scrolls V : skyrim VR>

Research on the Visual Elements of VR game <The Elder Scrolls V : skyrim VR>

초록

In recent years, various virtual reality games are becoming commercialized. A variety of large 3D online games popular with users has begun to transform into VR games. < the Elder Scrolls V: skyrim VR > as a derivative of large-scale 3D online games < the Elder Scrolls V: skyrim special edition >, Since its launch on the steam game platform in April 2018, because of its original UI design, maximizes the user's immersive experience and firmly maintains the leading position of VR games. Although the visual similarities between < the Elder Scrolls V: Skylim VR > and < the Elder Scrolls V: Skylim Special Edition > are high, but the visual elements in the UI are quite different. This paper studies characters, scenes, operating interfaces, colors and fonts five visual UI elements that enhance the immersion in <the Elder Scrolls V: Skyrim VR> game. It provided a unique interface design reference to immersive experience of new VR games in the future.

키워드

3D 온라인 게임; VR 게임; 몰입식 체험; <the Elder Scrolls V: Skyrim VR>; <the Elder Scrolls V: Skyrim Special Edition>; 시각적 UI 요소; 3D online games; VR games; immersive experience; <the Elder Scrolls V: Skyrim VR>; <the Elder Scrolls V: Skyrim Special Edition>; Visual UI elements
제목
Research on the Visual Elements of VR game <The Elder Scrolls V : skyrim VR>
제목 (타언어)
Research on the Visual Elements of VR game <The Elder Scrolls V : skyrim VR>
저자
JIANG QIANQIAN; 정진헌
DOI
10.14400/JDC.2020.18.12.507
발행일
2020-12
저널명
디지털융복합연구
권
18
호
12
페이지
507 ~ 512