세로형 한국 숏폼 드라마의 게임적 리얼리즘 연구 : <해야만 하는 쉐어하우스>와 <선배님, 모두 우연인가요>를 중심으로

A Study on the Game-like Realism of Korean Vertical Short Dramas: Focusing on <The Bedmate Game: Sharehouse> and <Darling, Is It All Coincidence?>

초록

This study is based on the original series of the Korean vertical short drama platform “Vigloo”, <The Bedmate Game: Sharehouse> and <Darling, Is It All Coincidence?>. The study used Hiroki Azuma’s theories of “Database Consumption” and “Game-like Realism” as the theoretical basis. As a result of the analysis, vertical short-form drama is a content that is combined into databases such as “chaebol”, “youth”, and “game”, and maximizes the efficiency of the narrative through the arrangement of “moe-elements”. Game realism that appears based on such database consumption is as follows. First, the repeated appearance of the same lead actor across multiple works prompts audiences to perceive characters as a combination of databases rather than fixed personalities. This allows the actor's physical presence to function as an “avatar” that can be reset and varied at any time within the short-form drama platform environment. Second, the “Voice-over” of the dramas acts like a “text box” in a novel game or a “state window” in a web novel, immediately injecting and synchronizing the character's inner information. Finally, the short-form drama platform creates a media environment in which the audience is positioned as a “player” who pioneers and controls its own narrative path across multiple world lines rather than staying as a passive viewer. This study has academic significance in that it expanded and reexamined the video narrative structure in line with the rapidly changing mobile interface environment and postmodern sensitivity.

키워드

Vertical Short DramaDatabase ConsumptionGame-like RealismHiroki AzumaMoe Elements숏폼 드라마게임적 리얼리즘데이터베이스 소비아즈마 히로키모에 요소
제목
세로형 한국 숏폼 드라마의 게임적 리얼리즘 연구 : <해야만 하는 쉐어하우스>와 <선배님, 모두 우연인가요>를 중심으로
제목 (타언어)
A Study on the Game-like Realism of Korean Vertical Short Dramas: Focusing on <The Bedmate Game: Sharehouse> and <Darling, Is It All Coincidence?>
저자
이서현김정호
DOI
10.21184/jkeia.2026.7.20.4.139
발행일
2026-07
유형
Y
저널명
한국엔터테인먼트산업학회논문지
20
4
페이지
139 ~ 149