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세로형 한국 숏폼 드라마의 게임적 리얼리즘 연구 : <해야만 하는 쉐어하우스>와 <선배님, 모두 우연인가요>를 중심으로
- 이서현;
- 김정호
초록
This study is based on the original series of the Korean vertical short drama platform “Vigloo”, <The Bedmate Game: Sharehouse> and <Darling, Is It All Coincidence?>. The study used Hiroki Azuma’s theories of “Database Consumption” and “Game-like Realism” as the theoretical basis. As a result of the analysis, vertical short-form drama is a content that is combined into databases such as “chaebol”, “youth”, and “game”, and maximizes the efficiency of the narrative through the arrangement of “moe-elements”. Game realism that appears based on such database consumption is as follows. First, the repeated appearance of the same lead actor across multiple works prompts audiences to perceive characters as a combination of databases rather than fixed personalities. This allows the actor's physical presence to function as an “avatar” that can be reset and varied at any time within the short-form drama platform environment. Second, the “Voice-over” of the dramas acts like a “text box” in a novel game or a “state window” in a web novel, immediately injecting and synchronizing the character's inner information. Finally, the short-form drama platform creates a media environment in which the audience is positioned as a “player” who pioneers and controls its own narrative path across multiple world lines rather than staying as a passive viewer. This study has academic significance in that it expanded and reexamined the video narrative structure in line with the rapidly changing mobile interface environment and postmodern sensitivity.
키워드
- 제목
- 세로형 한국 숏폼 드라마의 게임적 리얼리즘 연구 : <해야만 하는 쉐어하우스>와 <선배님, 모두 우연인가요>를 중심으로
- 제목 (타언어)
- A Study on the Game-like Realism of Korean Vertical Short Dramas: Focusing on <The Bedmate Game: Sharehouse> and <Darling, Is It All Coincidence?>
- 저자
- 이서현; 김정호
- 발행일
- 2026-07
- 유형
- Y
- 저널명
- 한국엔터테인먼트산업학회논문지
- 권
- 20
- 호
- 4
- 페이지
- 139 ~ 149