A Study Based on Alienation Theory to Analyze Different Modes in Meta-Fictional Games

A Study Based on Alienation Theory to Analyze Different Modes in Meta-Fictional Games

초록

With the continuous development of the game field, the subdivision of game types is becoming more and more precise. There are also more and more games that draw on some achievements in other fields in their game design. Among them are meta-fiction games based on metafiction. This article will explore whether the combination of a meta-fiction game and a side-scrolling game with a unique visual experience is appropriate. If the side-scrolling game is the external form of the game, then the meta-fiction game is the internal content core of the game. The degree of fit between the external form and the internal core will undoubtedly determine the lower limit and upper limit of the game quality. Based on alienation theory, this article takes several highly rated side-scrolling games on the market as examples to conduct a theoretical analysis on the compatibility of side-scrolling games and metafiction games. The analysis results suggest that compared to first-person games, side-scrolling games with a unique third-person perspective have the best compatibility with meta-games.

키워드

Meta-fiction gamesthe fourth WallSide-scrolling Gamealienation effect
제목
A Study Based on Alienation Theory to Analyze Different Modes in Meta-Fictional Games
제목 (타언어)
A Study Based on Alienation Theory to Analyze Different Modes in Meta-Fictional Games
저자
제예정진헌
DOI
10.7236/IJIBC.2023.15.4.185
발행일
2023-11
저널명
The International Journal of Internet, Broadcasting and Communication
15
4
페이지
185 ~ 190