상세 보기
무용 창작에서 멀티미디어 기술을 통한 무용 존재론
- 김수경;
- 손재현
초록
The purpose of this study is to understand the characteristics of multimedia technology in dance creation, to analyze multimedia technology cases in dance choreography, and to examine the problems of multimedia technology application in choreography and dance ontology through multimedia technology. There is no doubt that the application of multimedia technology is a bold attempt and practice for choreographers. The characteristics of multimedia technology in choreography are as follows. The application of multimedia technology brings convenience to dance choreography and enables efficient choreography. In dance choreography, multimedia technology examples, video and projection are often used in choreography. The use of multimedia in dance is being used as a fashion from simple things such as video and beam projects to hologram projection. Virtual reality has evolved into a creative tool combined with art, starting with VR games. Therefore, the convergence of VR technology and dance will expand to an infinite area in the future. The possibility of losing the spiritual charm of dance due to the excessive intervention of multimedia technology in the creation of dance has been raised and the answer has been found. In other words, the use of technology in stage performances should emphasize the expression of the mind rather than hindering the expression of the mind. People's minds resonate more with art than technology. It is essential to express creative thoughts, express rich emotions, and accumulate profound aesthetic knowledge. The production and application of new technologies in a new era is a trend of the times. Ontology of dance should not be lost on the premise of multimedia technology.
키워드
- 제목
- 무용 창작에서 멀티미디어 기술을 통한 무용 존재론
- 제목 (타언어)
- The Effect of Multimedia Technology on Dance Choreography
- 저자
- 김수경; 손재현
- 발행일
- 2024-09
- 저널명
- 한국스포츠학회
- 권
- 22
- 호
- 3
- 페이지
- 201 ~ 209
- 언어
- KOR
- 출판사
- 한국스포츠학회
- 발행국가
- 대한민국
- 분량
- 9 페이지
- ISSN
- P 1738-3250