메쉬 형상 기반 3D 텍스트 생성 기법

Text Mesh Generation Based on Mesh Shape
  • 정현석
  • 권성현
  • 김다혜
  • 윤승현

초록

3D text meshes serve as an essential visual component for embedding semantic information into 3D models and are widely used in applications such as labeling, branding, and digital authentication. However, conventional text embedding methods often suffer from visual distortion and poor surface conformity, especially on highly curved or irregular mesh surfaces. To address these limitations, we propose a robust technique for generating visually coherent text meshes directly on 3D triangle meshes. Our m ethod maps TrueType font control points onto user-defined freeform curve. Using geodesic Bezier curves, we reconstruct the character outlines conforming to the mesh shape. We introduce both static and dynamic mapping schemes, which employ Frenet frame-based local coordinate systems and straightest geodesic distance to project the control points accurately onto the mesh. Using the reconstructed outlines, we perform mesh cutting to complex surfaces and enable various applications such as 3D watermarking and CAPTCAH-style security embedding.

키워드

Text meshMesh-based text embeddingGeodesic curve텍스트 메쉬메쉬 기반 텍스트 삽입측지 곡선
제목
메쉬 형상 기반 3D 텍스트 생성 기법
제목 (타언어)
Text Mesh Generation Based on Mesh Shape
저자
정현석권성현김다혜윤승현
DOI
10.15701/kcgs.2025.31.3.11
발행일
2025-07
유형
Y
저널명
한국컴퓨터그래픽스학회논문지
31
3
페이지
11 ~ 20