User Experience of Game Character Design Using Traditional Cultural Elements
전통 문화적 요소를 활용한 게임 캐릭터 디자인의 사용자 경험에 관한 연구
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초록

This study analyzed the representation methods in game character design using traditional cultural elements across three aspects: realistic, modern, and creative representations. Players’ responses were categorized into perceptual, acceptance, and evaluative attitudes via an online survey. Differences were tested using independent-samples t-tests, one-way ANOVA, and linear regression. Perceptual attitudes differed significantly by gender, whereas acceptance attitudes were strongly associated with immersion time. Evaluations were more positive when the designs balanced cultural authenticity with creativity. This study aims to make a small but meaningful contribution to the traditional-culture-based game character design industry by providing more specific, objective evidence for the efficient use of traditional elements in character-production workflows.

키워드

Game Character DesignTraditional Cultural ElementVisual RepresentationCultural AuthenticityPlayer Attitude게임 캐릭터 디자인전통문화 요소시각적 표상문화적 진정성플레이어 태도
제목
User Experience of Game Character Design Using Traditional Cultural Elements
제목 (타언어)
전통 문화적 요소를 활용한 게임 캐릭터 디자인의 사용자 경험에 관한 연구
저자
전원설선심이정진헌
DOI
10.9728/dcs.2026.27.2.285
발행일
2026-02
유형
Y
저널명
디지털컨텐츠학회논문지
27
2
페이지
285 ~ 293