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게임 설계자를 위한 NPC 인공지능 자동 생성 프레임워크 설계

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dc.contributor.author조경은-
dc.date.accessioned2024-10-30T19:43:58Z-
dc.date.available2024-10-30T19:43:58Z-
dc.date.issued2017-05-26-
dc.identifier.urihttps://scholarworks.dongguk.edu/handle/sw.dongguk/54075-
dc.title게임 설계자를 위한 NPC 인공지능 자동 생성 프레임워크 설계-
dc.typeConference-
dc.citation.startPage798-
dc.citation.endPage799-
dc.citation.conferenceName한국멀티미디어학회 추계 학술발표대회-
dc.citation.conferencePlace대한민국-
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College of Advanced Convergence Engineering > Department of Computer Science and Artificial Intelligence > 2. Conference Papers

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College of Advanced Convergence Engineering (Department of Computer Science and Artificial Intelligence)
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