게임 설계자를 위한 NPC 인공지능 자동 생성 프레임워크 설계
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| DC Field |
Value |
Language |
| dc.contributor.author | 조경은 | - |
| dc.date.accessioned | 2024-10-30T19:43:58Z | - |
| dc.date.available | 2024-10-30T19:43:58Z | - |
| dc.date.issued | 2017-05-26 | - |
| dc.identifier.uri | https://scholarworks.dongguk.edu/handle/sw.dongguk/54075 | - |
| dc.title | 게임 설계자를 위한 NPC 인공지능 자동 생성 프레임워크 설계 | - |
| dc.type | Conference | - |
| dc.citation.startPage | 798 | - |
| dc.citation.endPage | 799 | - |
| dc.citation.conferenceName | 한국멀티미디어학회 추계 학술발표대회 | - |
| dc.citation.conferencePlace | 대한민국 | - |
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Collections - College of Advanced Convergence Engineering > Department of Computer Science and Artificial Intelligence > 2. Conference Papers

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