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제스처 및 위치 인식 기반의 VR 콘텐츠 제작용 네트워크 엔진 설계

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dc.contributor.author조경은-
dc.date.accessioned2024-10-30T16:23:36Z-
dc.date.available2024-10-30T16:23:36Z-
dc.date.issued2015-11-06-
dc.identifier.urihttps://scholarworks.dongguk.edu/handle/sw.dongguk/51067-
dc.title제스처 및 위치 인식 기반의 VR 콘텐츠 제작용 네트워크 엔진 설계-
dc.typeConference-
dc.citation.startPage1-
dc.citation.endPage2-
dc.citation.conferenceName2015년도 한국멀티미디어학회 추계학술발표대회-
dc.citation.conferencePlace대한민국-
dc.citation.conferencePlace경북대학교-
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College of Advanced Convergence Engineering > Department of Computer Science and Artificial Intelligence > 2. Conference Papers

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