Detailed Information

Cited 0 time in webofscience Cited 0 time in scopus
Metadata Downloads

Efficient Path Finding in 3D Games by using Visibility Tests with the A* Aigorithm

Full metadata record
DC Field Value Language
dc.contributor.author조형제-
dc.date.accessioned2024-10-30T01:40:51Z-
dc.date.available2024-10-30T01:40:51Z-
dc.date.issued2004-09-01-
dc.identifier.urihttps://scholarworks.dongguk.edu/handle/sw.dongguk/32853-
dc.titleEfficient Path Finding in 3D Games by using Visibility Tests with the A* Aigorithm-
dc.typeConference-
dc.citation.conferenceNameARTIFICIAL INTELLIGENCE AND SOFT COMPUTING-
dc.citation.conferencePlace스페인-
dc.citation.conferencePlaceMarbella-
dc.citation.conferenceDate2004-09-01 ~ 2004-09-03-
Files in This Item
There are no files associated with this item.
Appears in
Collections
ETC > 2. Conference Papers

qrcode

Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.

Altmetrics

Total Views & Downloads

BROWSE