Cited 11 time in
Real-time terrain reconstruction using 3D flag map for point clouds
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Song, Wei | - |
| dc.contributor.author | Cho, Kyungeun | - |
| dc.date.accessioned | 2024-09-26T14:02:21Z | - |
| dc.date.available | 2024-09-26T14:02:21Z | - |
| dc.date.issued | 2015-05 | - |
| dc.identifier.issn | 1380-7501 | - |
| dc.identifier.issn | 1573-7721 | - |
| dc.identifier.uri | https://scholarworks.dongguk.edu/handle/sw.dongguk/25407 | - |
| dc.description.abstract | Mobile robot operators need to make quick decisions based on information about the robot's surrounding environment. This study proposes a graphics processing unit (GPU)-based terrain modeling system for large-scale LiDAR (Light Detection And Ranging) dataset visualization using a voxel map and a textured mesh. A 3D flag map is proposed for incrementally registering large-scale point clouds in a terrain model in real time. The sensed 3D point clouds are quantized into regular 3D grids that are allocated in the GPU memory to remove redundant spatial and temporal points. Subsequently, the sensed vertices are segmented as ground and non-ground classes. The ground indices are rendered using a textured mesh to represent the ground surface, and the non-ground indices, using a colored voxel map by a particle rendering method. The proposed approach was tested using a mobile robot equipped with a LiDAR sensor, video camera, GPS receiver, and gyroscope. The simulation was evaluated through a test in an outdoor environment containing trees and buildings, demonstrating the real-time visualization performance of the proposed method in a large-scale environment. | - |
| dc.format.extent | 17 | - |
| dc.language | 영어 | - |
| dc.language.iso | ENG | - |
| dc.publisher | SPRINGER | - |
| dc.title | Real-time terrain reconstruction using 3D flag map for point clouds | - |
| dc.type | Article | - |
| dc.publisher.location | 네델란드 | - |
| dc.identifier.doi | 10.1007/s11042-013-1669-4 | - |
| dc.identifier.scopusid | 2-s2.0-84929521441 | - |
| dc.identifier.wosid | 000354493000015 | - |
| dc.identifier.bibliographicCitation | MULTIMEDIA TOOLS AND APPLICATIONS, v.74, no.10, pp 3459 - 3475 | - |
| dc.citation.title | MULTIMEDIA TOOLS AND APPLICATIONS | - |
| dc.citation.volume | 74 | - |
| dc.citation.number | 10 | - |
| dc.citation.startPage | 3459 | - |
| dc.citation.endPage | 3475 | - |
| dc.type.docType | Article | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | scie | - |
| dc.description.journalRegisteredClass | scopus | - |
| dc.relation.journalResearchArea | Computer Science | - |
| dc.relation.journalResearchArea | Engineering | - |
| dc.relation.journalWebOfScienceCategory | Computer Science, Information Systems | - |
| dc.relation.journalWebOfScienceCategory | Computer Science, Software Engineering | - |
| dc.relation.journalWebOfScienceCategory | Computer Science, Theory & Methods | - |
| dc.relation.journalWebOfScienceCategory | Engineering, Electrical & Electronic | - |
| dc.subject.keywordAuthor | Mobile robot | - |
| dc.subject.keywordAuthor | Terrain reconstruction | - |
| dc.subject.keywordAuthor | GPU programming | - |
| dc.subject.keywordAuthor | Large-scale point cloud | - |
| dc.subject.keywordAuthor | Real-time visualization | - |
Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.
30, Pildong-ro 1-gil, Jung-gu, Seoul, 04620, Republic of Korea+82-2-2260-3114
Copyright(c) 2023 DONGGUK UNIVERSITY. ALL RIGHTS RESERVED.
Certain data included herein are derived from the © Web of Science of Clarivate Analytics. All rights reserved.
You may not copy or re-distribute this material in whole or in part without the prior written consent of Clarivate Analytics.
