Deep Reinforcement Learning based Tourism Experience Path FindingDeep Reinforcement Learning based Tourism Experience Path Finding
- Other Titles
- Deep Reinforcement Learning based Tourism Experience Path Finding
- Authors
- 박경희; 김준태
- Issue Date
- Dec-2023
- Publisher
- 아이씨티플랫폼학회
- Keywords
- Reinforcement Learning; Path Finding; Tour Planning; Smart Tourism; Digital twin
- Citation
- Journal of Platform Technology, v.11, no.6, pp 21 - 27
- Pages
- 7
- Indexed
- KCI
- Journal Title
- Journal of Platform Technology
- Volume
- 11
- Number
- 6
- Start Page
- 21
- End Page
- 27
- URI
- https://scholarworks.dongguk.edu/handle/sw.dongguk/20779
- DOI
- 10.23023/JPT.2023.11.6.021
- ISSN
- 2289-0181
2289-019X
- Abstract
- In this paper, we introduce a reinforcement learning-based algorithm for personalized tourist path recommendations. The algorithm employs a reinforcement learning agent to explore tourist regions and identify optimal paths that are expected to enhance tourism experiences. The concept of tourism experience is defined through points of interest (POI) located along tourist paths within the tourist area. These metrics are quantified through aggregated evaluation scores derived from reviews submitted by past visitors. In the experimental setup, the foundational learning model used to find tour paths is the Deep Q-Network (DQN). Despite the limited availability of historical tourist behavior data, the agent adeptly learns travel paths by incorporating preference scores of tourist POIs and spatial information of the travel area.
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- Appears in
Collections - College of Advanced Convergence Engineering > Department of Computer Science and Artificial Intelligence > 1. Journal Articles

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