Cited 0 time in
The iOS-to-Android contents translator for mobile game contents re-usability
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Son, Yunsik | - |
| dc.contributor.author | Oh, Seman | - |
| dc.contributor.author | Lee, Yangsun | - |
| dc.date.accessioned | 2024-08-08T07:01:35Z | - |
| dc.date.available | 2024-08-08T07:01:35Z | - |
| dc.date.issued | 2015-07 | - |
| dc.identifier.issn | 0117-3375 | - |
| dc.identifier.uri | https://scholarworks.dongguk.edu/handle/sw.dongguk/19391 | - |
| dc.description.abstract | The mobile game industry is the fastest-growing industry in the world today. With the introduction of high-performance terminals, the number of new devices and technologies such as smart phones and 3D is also growing. Recently, it is rising as an essential factor to improve the living standard of human in the information society and enlarging the applied fields with the combination of cloud and IoT technologies. However, too many mobile platforms such as Android, iOS, Windows Mobile, Tizen, and HTML5, and various platforms of IT service providers, mobile telecommunications companies, and HW manufacturers, have adversely affected mobile content development. Mobile game developers should produce various versions of their contents according to the features of each platform. In many cases, the same contents are redeveloped to be offered in different platforms, and time and resources are consumed for platform conversion. To solve this problem, the development of an automatic mobile content conversion system for converting contents from one mobile platform to another has been studied. In this study, an iOS-to-Androld content converter was designed and implemented. The iOS-to-Android content converter automatically converts iOS contents based on the compiler theory, and the time cost of transplanting the iOS contents to Android contents is significantly reduced. Accordingly, content developers can use such converter to minimize the time and resources they spend to offer their content in other platforms. Therefore, same native contents include not only games but also services for the users become easier regardless of the device. | - |
| dc.format.extent | 12 | - |
| dc.language | 영어 | - |
| dc.language.iso | ENG | - |
| dc.publisher | ASIA LIFE SCIENCES | - |
| dc.title | The iOS-to-Android contents translator for mobile game contents re-usability | - |
| dc.type | Article | - |
| dc.publisher.location | 필리핀 | - |
| dc.identifier.wosid | 000362047800048 | - |
| dc.identifier.bibliographicCitation | ASIA LIFE SCIENCES, pp 613 - 624 | - |
| dc.citation.title | ASIA LIFE SCIENCES | - |
| dc.citation.startPage | 613 | - |
| dc.citation.endPage | 624 | - |
| dc.type.docType | Article | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | scie | - |
| dc.relation.journalResearchArea | Life Sciences & Biomedicine - Other Topics | - |
| dc.relation.journalWebOfScienceCategory | Biology | - |
| dc.subject.keywordPlus | CONVERTER | - |
| dc.subject.keywordPlus | IMPLEMENTATION | - |
| dc.subject.keywordPlus | DESIGN | - |
| dc.subject.keywordAuthor | compiler construction | - |
| dc.subject.keywordAuthor | language translation | - |
| dc.subject.keywordAuthor | resource conversion | - |
| dc.subject.keywordAuthor | platform mapping | - |
| dc.subject.keywordAuthor | contents re-usability | - |
Items in ScholarWorks are protected by copyright, with all rights reserved, unless otherwise indicated.
30, Pildong-ro 1-gil, Jung-gu, Seoul, 04620, Republic of Korea+82-2-2260-3114
Copyright(c) 2023 DONGGUK UNIVERSITY. ALL RIGHTS RESERVED.
Certain data included herein are derived from the © Web of Science of Clarivate Analytics. All rights reserved.
You may not copy or re-distribute this material in whole or in part without the prior written consent of Clarivate Analytics.
