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Performance analysis of multi-threading on mobile game contents in Smart virtual machine
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Son, Yunsik | - |
| dc.contributor.author | Song, Hajoo | - |
| dc.contributor.author | Lee, Yangsun | - |
| dc.date.accessioned | 2024-08-08T04:00:51Z | - |
| dc.date.available | 2024-08-08T04:00:51Z | - |
| dc.date.issued | 2015-07 | - |
| dc.identifier.issn | 0117-3375 | - |
| dc.identifier.uri | https://scholarworks.dongguk.edu/handle/sw.dongguk/17393 | - |
| dc.description.abstract | As a virtual machine is a software emulation to provide a logical environment without hardware dependency, it is a key technology for cloud, mobile and IoT computing and one of major technologies to offer better IT service in the information and knowledge-based society. Smart Virtual Machine (SVM) is a core module of a smart cross platform that provides users with language-platform independent functions for a higher level of contents reusability. This is a software processor executable with the medium code named SIL as the stack basis. This study introduces a way of multi-thread embodiment in which SVM can execute multiple tasks. The multi thread for SVM was designed based on a thread model of C++ and Java Language. Since it supports C/C++ and Java programming environments, SVM processes various tasks simultaneously with a higher level of program concurrency. This study focuses on a thread for Smart Virtual Machine. As a virtual machine-based compiler generates a program created by means of C/C++ or Java and the semantically equivalent intermediate code, SVM receives and executes them. The thread for SVM was designed based on a thread model of C++/Java, thread scheduling is possible for multithreading in programming. A programmer may use the thread regardless of the developing language, and it is executable with no limitation due to certain hardware types. Besides, the thread enhances program concurrency. | - |
| dc.format.extent | 11 | - |
| dc.language | 영어 | - |
| dc.language.iso | ENG | - |
| dc.publisher | ASIA LIFE SCIENCES | - |
| dc.title | Performance analysis of multi-threading on mobile game contents in Smart virtual machine | - |
| dc.type | Article | - |
| dc.publisher.location | 필리핀 | - |
| dc.identifier.wosid | 000362047800026 | - |
| dc.identifier.bibliographicCitation | ASIA LIFE SCIENCES, pp 335 - 345 | - |
| dc.citation.title | ASIA LIFE SCIENCES | - |
| dc.citation.startPage | 335 | - |
| dc.citation.endPage | 345 | - |
| dc.type.docType | Article | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | scie | - |
| dc.relation.journalResearchArea | Life Sciences & Biomedicine - Other Topics | - |
| dc.relation.journalWebOfScienceCategory | Biology | - |
| dc.subject.keywordPlus | IMPLEMENTATION | - |
| dc.subject.keywordPlus | COMPILER | - |
| dc.subject.keywordPlus | DESIGN | - |
| dc.subject.keywordAuthor | multi-threading | - |
| dc.subject.keywordAuthor | Smart Virtual Machine (SVM) | - |
| dc.subject.keywordAuthor | Smart cross platform | - |
| dc.subject.keywordAuthor | cloud computing | - |
| dc.subject.keywordAuthor | mobile computing | - |
| dc.subject.keywordAuthor | IoT computing | - |
| dc.subject.keywordAuthor | program concurrency | - |
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