Cited 3 time in
hFractal: A Cloud-Assisted Simulator of Virtual Plants for Digital Agriculture
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Hao, Fei | - |
| dc.contributor.author | Park, Doo-Soon | - |
| dc.contributor.author | Jeong, Young-Sik | - |
| dc.contributor.author | Park, Jong Hyuk | - |
| dc.date.accessioned | 2024-08-08T04:00:45Z | - |
| dc.date.available | 2024-08-08T04:00:45Z | - |
| dc.date.issued | 2016 | - |
| dc.identifier.issn | 1876-1100 | - |
| dc.identifier.issn | 1876-1119 | - |
| dc.identifier.uri | https://scholarworks.dongguk.edu/handle/sw.dongguk/17353 | - |
| dc.description.abstract | Virtual Reality (VR) techniques advances the development of research on virtual plants which is regarded as one of the most important parts of Digital Agriculture. At present, there exists a gap that the existing simulation techniques of virtual plants cannot achieve the purpose of real-time drawing by virtue of cloud computing according to captured picture of plants. To fill the this research gap, this paper presents a real-time simulator prototype, termed hFractal, of virtual plants in Digital Agriculture. The proposed prototype contains: (1) fast generation algorithm of topological structure of plants; (2) flexible simulation of virtual plants based on Fractals as well as L-systems. In summary, hFractal provides a convenient and flexible modeling and simulation environment that is particularly useful for those without an intensive programming background. | - |
| dc.format.extent | 8 | - |
| dc.language | 영어 | - |
| dc.language.iso | ENG | - |
| dc.publisher | SPRINGER | - |
| dc.title | hFractal: A Cloud-Assisted Simulator of Virtual Plants for Digital Agriculture | - |
| dc.type | Article | - |
| dc.publisher.location | 미국 | - |
| dc.identifier.doi | 10.1007/978-3-662-47895-0_29 | - |
| dc.identifier.scopusid | 2-s2.0-84947245809 | - |
| dc.identifier.wosid | 000381756300029 | - |
| dc.identifier.bibliographicCitation | ADVANCED MULTIMEDIA AND UBIQUITOUS ENGINEERING: FUTURE INFORMATION TECHNOLOGY, VOL 2, v.354, pp 233 - 240 | - |
| dc.citation.title | ADVANCED MULTIMEDIA AND UBIQUITOUS ENGINEERING: FUTURE INFORMATION TECHNOLOGY, VOL 2 | - |
| dc.citation.volume | 354 | - |
| dc.citation.startPage | 233 | - |
| dc.citation.endPage | 240 | - |
| dc.type.docType | Proceedings Paper | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | scopus | - |
| dc.relation.journalResearchArea | Computer Science | - |
| dc.relation.journalResearchArea | Engineering | - |
| dc.relation.journalWebOfScienceCategory | Computer Science, Theory & Methods | - |
| dc.relation.journalWebOfScienceCategory | Engineering, Electrical & Electronic | - |
| dc.subject.keywordAuthor | Virtual plant | - |
| dc.subject.keywordAuthor | Fractal | - |
| dc.subject.keywordAuthor | Digital agriculture | - |
| dc.subject.keywordAuthor | Simulator | - |
| dc.subject.keywordAuthor | Cloud computing | - |
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